About
I’m Greg Eichholzer, a senior UI/UX designer, lead artist, and art director with more than 15 years of experience creating games and interactive products.
My work spans the full design process, from early concepts, user flows, and prototypes to visual systems, motion, production-ready assets, and implementation. I specialize in turning complex product and gameplay requirements into experiences that feel clear, cohesive, and engaging.
I’ve contributed to projects for Netflix and Boss Fight Entertainment and currently lead visual design initiatives for Legacy Platforms. Throughout my career, I’ve worked closely with designers, engineers, product teams, and studio leadership. I build reusable systems, document design decisions, and help teams carry a strong creative direction from concept through production.
I’m also an educator and mentor. Teaching UI/UX and supporting emerging designers has strengthened the way I communicate ideas, give feedback, and make the design process understandable across disciplines.
I’m especially interested in work where visual storytelling, thoughtful interaction design, and practical production systems come together.